Glad you enjoyed it!
- checkpoints could be nice after each phase
- It would be but i felt like the easier solution was to just load the player up with health
- faster movement would make you feel a little bit more in control, maybe even just slightly
- i feel like you want controlled movement when there's a lot of bullets around
- always follow mouse instead of hold click, because there isnt ever a reason to not hold click
- i would do that except i have other forms of movement control like keys and controller
- stop bullets when dialogue appears
- i do some of that, but honestly the dialog stuff was probably the weakest part of this entry