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Thanks for the detailed feedback! A few points I want to make:

  • The battery indicator is a great idea, in the beginning I was against putting the alert indicator but then found out it was actually really useful.
  • The spawned enemies in the boss fight are high quantity, low quality and only have 2 hp, while the rest of the level has 4.
  • There really should have been a better tutorial, separate from the cutscene