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So post game assessment has brought up a rules question. The character sheet seems to indicate that 5 is the maximum health or fuel you programme your mech with at the start, obviously persistant mods could alter this, is this correct?

There are faint lines between each of the darker lines, that you can draw in to add more segments. That way you can have up to 10 each.

Brilliant, thanks for the clarification. One of my players was so inspired she's going to run it. First time I'll actually play a Gila RPG, I run them a lot. Thanks for some great gaming!