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(10 edits)

History:

v1: Heist

v2: Fire simulation

v3: Settings menu, swimming

v4: Nevada map (early), catch bullets, headshots, parachute, fire modes, torch

v5: Nevada mission objectives (basic), explosive barrels, C4 

v6: Nevada improvements, helicopters, drones, alarms, AI

v7: Nevada bunker lighting, polish

v8: Fixed vehicle audio and particle issues

v9: ADS, stun enemies, vsync on by default

v10: More music, improved glass, blue text

v11: Fixed mouse sensitivity and added motion blur settings, psych eval (early)

v12. Fixed weather not reversing

v13: Tanker map, sharks, swimming fixes

v14: Music now reverses, AI improved

v15: Fade in, birds, music only reverses once, ticking sound

v16: New first-person guns

v17: Improvements based on feedback from DARTEKZ

v18: Sniper rifle, bullet holes in glass

v19: Sprint & slide

v20: Mission complete fade out

v21: Gamepad controls (basic), car tuning (basic)

v22: Port map for car combat

v23: Oil rig and car AI

v24: Bugfixes (thanks to IndieG & ZONGE), night vision, destroyable oil rig

v25: Weapon sway (thanks Mikelica & Bookwarrior), fixed snow not reversing

v26: Subway map (early), bugfixes (inc. gun jamming)

v27: Clock mechanism on title screen (thanks IndieG)

v28: Title screen tips/quotes, adjusted Heist boat area

v29: Multiplayer (test)

v30: Multiplayer Subway map (basic)

v31: Multiplayer connect to IP

v32: Multiplayer trains, glass, slide

v33: Heist now prevents player rewinding past hostage rescue with a warning (RECLOCK again to override)

v34: Winter stage, fixed air control bug, added some hints

v35: Added reversable snow and water to Winter, added some hints to Heist

v36: Mission flow (now progresses to next mission on completion)

v37: Fixed some bugs [UE4]

v38: UE5 & Lumen (and some bug fixes)

v39: Lighting fixes

v40: Globe

v41: Bug fixes

v42: "Cold open" music, new icons

v43: Fixed settings sliders

v44: Adjusted snow colors

v45: Fixed some physics bugs

v46: Mouse wheel changes weapon. Expanded New York map.

v47: Fixed some bugs

v48: Tanker ladder hint, bugfixes

v49: Fixed controller and raytracing support

v50: Added Lumen to graphics settings (off by default)

v51: Search enemies for ammo

v52: Oxygen meter for swimming

v53: Press Q to RECLOCK up to 10x faster, and visit the Opera in Chicago

v54: Fixed some bugs

v55: Added gas mask. Press Z to set RECLOCK breakpoints.

v56: CHICAGO can now be completed.

v57: Added Spread to player weapons. Removed instant-heal on RECLOCK.

v58: Improved vehicle camera and audio. Added auto-ascend rope.

v59: Added RPG. Fixed some bugs.

v60: Added grenades and RPG projectile.

v61: Added first person walks/run animations and footstep sounds.

v62: Fixed some bugs. Iterated first two missions.

v63: Added Defensive Driving challenge map.

v64: Sniper scope sound. Basic cover points.

v65: London

v66: London improved

v67: Shotgun. Color grading.

v68: Auto-aim (can be toggled in Gameplay settings)

v69: Fixed some auto-aim bugs