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Great presentation: the art in particular was really nice!  Interesting weapon variety, and the movement felt good in general. 

With that, there were two things I really feel need to be changed:

1.  As others have said: set attacking to the mouse button. 

2. The hitstop is way too much.  It really makes the game feel really stuttery - especially if you have a wand that can hit multiple enemies at close intervals.  Use it on the critical hits only imo - this way it creates impact and weight to those.  This has been a super common things with the games in the jam using hitstop I've noticed.  I think it's a juice element that has to be very subtle and used very specifically to be done right.

I want to emphasize: this game had a TON of charm and I really enjoyed it.  I feel that if you fixed those two issues, this game would be very addictive in that Binding of Isaac kind of way.    Awesome job!