Also, when looking up the memories and pressing esc once, you get the option to quit. but if instead of clicking that "yes" you press esc again, the memory image doesn`t disappear and you`re just stuck with it. Not even after reloading or restarting the game. You`d have to start a new save game, which after hours playing is annoying.
How about in the next update the game when loading a save file checks if there are any memory images active and kills those? (I don`t kow your code, just an idea to fix this)