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The assets, shaders, and level design all work really well together and make a cohesive and fun little village. The dash seems to be on a cooldown with no indication of when it's ready, which is not great. I'd also play around with the camera. Take a look at other third person games- having the camera directly behind the character like this seems obvious, but it's actually pretty rare. The character takes up a lot of the screen this way and it often feels like you're in your own way. I think you've got a talent for set design and could make some really cool world's given more time to flesh it out. Cheers!

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Yeah someone else had the criticism about the camera. You're totally right! I've raised it and moved the character to the left of the screen more.

I've actually already implemented a fair bit already in terms of the feedback you've mentioned. Dash cool down! Nice idea yeah definitely going in.

Thank so much for your kind words and support.