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hi yall first FIST jam as well. Currently was in the middle of a MGS playthrough on the PSone so I'm dying to bring that feel to my home game... My question for ya'll is of the FIST modules/scenarios you ran, which would be a good reference for making something DM-friendly? I have not had the chance to run the game yet. I'm thinking of having a number of areas each with "something to discover" "something to fight/hide from" "something to collect.." not sure how to go about it though.