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Thank you so much for your feedback! First, the input dialogue part was implemented using the OnTriggerStay2D, so technically you shouldn't have to move your position, but it happened to me too while I was testing it, but I didn't have enough time to fix it. I will try to research that issue, however. Also, I will look into a better solution for the input dialogue system. I like your idea of a legend. Thank you so much for playing! And thanks for enjoying the game!