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I actually think I know what that "superjump" glitch is caused by. I think it happens if you are holding jump when you die, so you get the boost from dying and being teleported, and from the jump you do immediately after. And I was planning on adding a feature where you couldn't move while the transition was going, but I forgot to and uploaded it...

I just uploaded a version of the game where all of the glitches mentioned above are fixed.