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Honest question - I'm currently working on a game heavily inspired by an existing game, it has similar mechanics but with some new twists, all new art and all new code, would that be considered a "ripoff"? I looked it up and legally game mechanics aren't copyrighted, but still, should that be considered unethical in some way? I think that building on existing ideas is fair game, but am I missing something? I am planning to give credit to the original game within the game itself, and link to it.

(2 edits) (+8)

Just my personal opinion: 

  • Small minority of people will always call it a ripoff as long as there is any similarity at all, even just for being in the same genre. I wouldn't worry about that.
  • If you strictly remake the original game with different assets and add nothing new to the gameplay or story, but also promininetly give credit to the original, IMO that's a clone and there's nothing ethically wrong about it (see games like  OpenTTD, Remnants of the Precursors and countless other tributes to cult classic games)
  • If you do the above, but without giving credit, that's where I would draw the line personaly, and that's when I think your game could get some bad rep (but as you said, you're still not in any danger legaly. (cough)not-a-legal-advice(cough).
  • If you take inspiration in the original game but make some substantial changes to the mechanics or story, IMO giving credit is totally optional (how many people call Minecraft a ripoff of Inifiniminer?).

Legaly speaking, reusing assets is obviously a big no-no, and I believe there are also some cases where copying the UI can get you in trouble even if the assets aren't exactly 1:1. But I'm not a lawyer.

“Good artists borrow, great artists steal.” 
- attributed to Pablo Picasso

(+2)

Thanks! I very much appreciate the detailed answer. :)

It's always nice to get the validation that I'm not doing anything wrong. I hope the creator of the original game will feel the same way and won't get mad. Given that they open-sourced their code (which again, I didn't use), I think I can be optimistic.