Update Number 3:
Bullets have been added and pain has been had! I added in the bullets for our little dog wizard to shoot out of his wand, but unfortunately there was an issue with the bullets that caused a very annoying alignment issue. I had forgotten to move the origin point of my bullet to the middle of the bullet and it instead sat on the top left, causing this issue:
as you can see the bullets do not align with the top of the wand and in some points come out of the paws or the air instead. Also there's a bunch of bullets coming out at once but that's been fixed now.
Turns out spending 20 minutes on a 3 second fix is very frustrating, but I figured it out and fixed the bullet problem and now everything is going swimmingly!
Look at that doggy go!
A sad thing about the gif maker im using however, does not give you a good look at the dog you'll be wizarding with. So here's a close up!
as you might have noticed, he is armless as his arms are a part of the weapon sprite.
That is about all for today, I plan on getting more work done tomorrow and working towards multiple weapons, enemies, and damage. And soon I need to figure out how to add opening and ending cut scenes for the sake of the story, otherwise the game won't fit the theme very well. But for the rest of the night, I'm just going to go and goof off after 6 hours of work.