I should mention that it stops if I disconnect the Physics Dampening from the Event Tick after teleporting. The second I re-enable it the character falls through the floor.
Thanks, the function is 'Teleport', for the life of me I can't figure out how to get it to stop breaking...there is a good deal of other stuff I'm doing too so if it doesn't do it on your end I would be interested to know, at least then I would know it's not the act of teleporting but I'm fairly sure that's what is breaking it.