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(5 edits)

I think I've found one bug under winUAE.

My usual winUAE config is

  • A1200
  • ROM 3.1 (40.68)
  • RAM 2MB Chip, 1MB Slow, 8MB Fast
  • DH0 Has workbench 3.1 installed with BetterWB 4.3
  •  2 Floppy drivers (DF0 and DF1)
  • 6882 FPU

I can unpack the LHA but when running the game the Scorpion logo flashes up for a tiny moment and then it immediately exits back to workbench. This is same set up I run my real A1200 with but I haven't had a moment to move the LHA over to see if that works. I've tried backing the config down to 0MB slow and 4MB of fast RAM, turned off the FPU and removed DF1 but there was no difference.

I did get it to work in winUAE with a Quickstart A1200 config (2MB Chip, 4MB Fast) loaded. From there I booted with the workbench 3.1 disk (adf) then added the game's windows directory as DH1. From workbench the game now ran correctly. Possibly this is something to do with BetterWB though that seems unlikely and I don't have things installed on my physical A1200 atm.

Next I tried winUAE with my usual hardware config (above) but with a vanilla workbench 3.1 installation on DH0. The game ran fine this way. Perhaps there is something amiss with running this with BetterWB 4.3

Edit: Testing this with a real A1200 and the game boots fine under BetterWB

sorry, I don't use BetterWB 4.3...

Deleted 1 year ago
(1 edit)

Ok. I have tracked down the issue here. My A1200 is set to one of the screen modes BetterWB provides "PAL High Res Laced 640x530" with 256 colours. If I set the colours to less to 32 (anything less than 64 actually) then the game runs perfectly.

I just tried this with a vanilla Workbench 3.1 with various screen modes and colours and these all worked fine.

So at a guess I'd say this might be something to do with how Scorpion sets the screen mode and palette and that seemingly does not play nicely some of what BetterWB provides.

Hopefully this is useful for some folks.

I have the same issue but unfortunatley, even if I reduce the colours and put on low res, the game still crashes back to Workbnech after a split second. Pity. I really wanted to play.

Are you using emulation? Try just booting the workbench disk and playing from there.

(1 edit)

I've fixed it by not having to change me screen mode. Just open CLI and boot it from there, rather than navigate through windows. I'm not emulating.

If you put something eating RAM on your user-startup, then there is the chance you're running out of chip RAM when running the game. Try looking into your startup sequence to see if you can skip something for now. Maybe that BetterWB.

(1 edit)

Yeah, good point. My startup is just the standard 3.1 startup but I do have a lot of harddrives mapped and those eat up memory. And I think the fancy icon set I'm using too might contribute

Ok, I've doublechecked this and I have 1.8Meg of Chip RAM available when trying to start. But I have found the culprit so I've updated my note above with the fix