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Thanks for warm words. As for the scope of the game, it was doable because I based it on my own engine which I've been working on for over a year. I heard many things recently about difficulties in creating roguelikes in Unity and it encourages me to reveal my engine and make it open-source.

Thank you for precise bug report, I'll look into it.

And yes, I'm Deaven from old adom.phx.pl :D A ty kto?

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A ja Elv :) Nice to see you - sticking with roguelikes after all these years :). Strange that I didn't notice it during playing Artifex Gladii, though.

Great to see a fellow!

Podrzuć jakiś kontakt na pawel_s1@o2.pl. Forum padło tak nagle, że straciłem wszystkich ludzi z oczu.