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ok.  i started a fresh game and yes it's locked.  I think it might be more like this: if after the captain unlocks the hatch, you save and exit.  when i'd load back in, i'd have to not only bring up the quests, but also talk to the captain to have him "re unlock" the hatch (although it was already unlocked) to not receive the error after killing the werewolf. 

Glad you could figure it out. We are sorry for the inconvenience. as the project grows we will polish this kind of thing to make the experience smoother for everyone.