Hey, thanks for giving it a try and leaving feedback!
Slopes have been the bane of my existence. I've been slowly making changes here and there to handle cases like that, but I've still got some weird inconsistencies like that.
The keyboard layout is divisive! I plan to implement live remapping, and an alternate keyboard layout that switches the hands, but the current layout was made so that the widest variety of keyboards could use it (laptops often have tiny or no arrow keys, no numpads is a common thing, and Mac keyboard layouts are missing some common keys you might use on windows...)
The game is made for controller first, but I've put alot of work into making keyboard controls just as good, since most people play testing tend to use keyboard.