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(+1)(-1)

I mean I know the point is the enemies have no mercy but damn just let me look around for more than 1 second there is a difference between rage inducing (getting over it) and straight up frustration (hunt down the freeman)
So in short:

This is a really good base for a game, and has a cool premise, but please just tone down the difficulty curve Just a little bit. For example, giving you an indication that there are robots spawn-camping the doorway would help A LOT.
















or maybe i'm just bad at this game idk