So, I haven't read Dream Askew, though I have read some other games that fit into the Belonging Outside Belonging framework.
But, to clarify, does this mean that if someone were to make a game that used certain mechanics defined in Dream Askew (like the token economy with weak/neutral/strong moves, or the way the GM role is distributed among players) but didn't fit into those threads, it would not be a Belonging Outside Belonging game?
To me this makes sense, although I wanted to clarify, partially just to clarify, but also because I'm wondering if it would then be inappropriate to repurpose mechanics from Dream Askew without honouring its specific themes, intents and lineage.