You’ve got something really nice going on here! This VN has lots of great aspects – the art, the setting, the music, the characters – and they combine to produce something that’s really quite interesting. I look forward to seeing where you go with this!
I’ve already had a bit of fun thinking about what might have happened to the protagonist to shift him from A to B. I have a couple of different theories about that already, but of course it’s still early days. As things progress, I’ll be interested to see if I’m thinking along the right lines at all, or if I’m wildly off-base!
Anyway, while I could praise a bunch of specific aspects of this VN so far, I hope you don’t mind if I geek out on something really niche ...
I really like the carain written language! It looks really well-crafted. Maybe I’m overthinking this, but I get the impression some work’s gone into its construction.
You see, not only do the individual glyphs look convincing, but so do complete portions of text. I got to thinking about this during Marrowyn’s talks. To my eyes, it really does feel like there’s some sort of meaningful information in those slides of his, but that I just don’t know how to interpret it. In other words, exactly what would happen if it was an Earthly language I didn’t know! I don’t *think* you’re using a simple cypher from English, or from other obvious languages, although it’s possible I’ve missed something obvious. After all, there’s not massive amounts of text to look at so far! And separating out letter and number glyphs could be tricky (e.g. are the glyphs on doors numbers, or letters, or both?). Still, if these pieces of text have been crafted from scratch, then they’re super convincing. Good work! I hope we’ll get to see some more!
I do like the glyphs themselves, too. What I particularly appreciate is that there’s a set of ‘base’ glyphs, and then a few variations on some of these glyphs. The variations seem to be systematic, too. In other words, getting technical for a moment, the carain language appears to have diacritics! For example, some glyphs have modified versions with a little circle on them – I really want to call that a ‘blob’ for some reason. And, not only that, but the position of the blob is important. A couple of glyphs have a variant with a blob near the top of the glyph, and one with a blob near the bottom. I’d be tempted to interpret that as some sort of accent, say the difference between é and è. Or maybe it’s something completely different, like a Japanese handakuten. But it’s systematic, and it looks convincing. That’s some nice construction!
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Anyway, since I’m writing, and as the other characters seem to have gotten some love in the comments recently, I just wanted to give a shout-out to Marrowyn. He’s such a nice guy! And yes, my opinion of him remains unchanged after what’s happened in chapter 2 so far! :)