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Holy moly. I've been playing this for the last three days and can't congratulate you enough for this game. It's amazing. At the begining it is quite unforgiving, but when you get the hang of it and access to more runes, spells and stratgies it becomes a blast to play.

I'm a big fan of metroidvanias and loved how you mixed up the Chrono Trigger sort of battle style with the exploration back and track from Castlevanias. Also, the NPCs and dialogues are REALLY WELL DONE. You got a lot of talent narcodis and learning that you started this at least 13 years ago was impressive.

I found some game breaking bugs, yeah, it happened at least two times. Once in a transition in the lower part of the city, where you appear in an unwalkable spot and the other one was at the waterways. Below the main room (where there is a "puzzle" with a moveable boulder and statue heads), the boulder won't respawn when you leave the room and go back again. I'm very happy that I didn't saved after that and just reloaded the game.

I still didn't passed one puzzle specifically (the rusted lever where you use the Solvent). I just can't get the wooden box in the right place to go into the next room. I just can't.

And can't say I got a little sad when passed the gelatinous cube.

Besides that (and don't take these complains very seriously), the game is a masterpiece in RPG Maker games. The best one I've seen and played in a LONG, LONG, time.

Congratulations. And yeah, waiting for the next levels. Please, don't leave this project in the dust. 

Oh man, thank you so much 🙏 . Your words mean a lot to me and I am so glad you enjoyed playing the demo. It really helps motivate me when I hear people's experiences with the game and what sort of impression it leaves with them.

Sorry you ran into those bugs!! They are definitely known issues, but I'm grateful for the report!

It's true, 13 years ago more or less is when the project files were first created, but I have definitely taken very long breaks in that time period... far more time off than time on, I shall say 😅

If you'd like a hint on that puzzle, I believe if you place that box so that it's nestled against the left wall, sorta wedged in a spot between two barriers near the bottom left corner, you should be able to solve it from there! You are pretty close to the end of the demo from there.

Thank you again, it means a ton!!