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(+1)

Bosses have a variety of attacks which I appreciate. Also I love the effect you use when launching the "triangle wave" to damage the planet - it has a very destructive vibe.

I really like how gravity can influence projectiles and resources - it is a really cool design! Catching comets to use them against an enemy planet is a fun idea!

Though I'm a bit confused as to how you can get the time-stopping resource.

You take it by dashing the pentagon wave without taking damage.

 I really appreciate your comments, thanks you!