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(+1)

I think you've got some potential to this idea, but it needs a bit more work to make it good. Fortification doesn't seem to matter (sure the building survives, but it gets damaged and you spend an action repairing instead of on building so I don't see the difference). The different buildings don't seem to change anything.

Thanks for your feedback.
the Idea was to build up resources inside your buildings. fortifyed building do not loose their stored resources when damaged,  destroyed buildings do loose them.

Oh ok that makes sense. I didn't even notice there were resources to build up.

(+1)

i wanted this game to be a bit like yours, but as a King inside his castle.
sadly i couldnt finish it.