Finally hit the button on It Was Always About Us (we met in the singularity of an uncaring world), a conversational game made for the Supervillain Redemption Jam where one of you is a superhero and the other is a supervillain. You take turns asking each other questions to learn more about yourselves and your superpowered world, rolling dice with each answer to build conflict lines then fighting to see who wins each scene and achieves their goal. Ultimately it charts the arc of your entire adventuring career, from just starting out through to meeting and clashing with your nemesis, the inevitable forced team-up, the catastrophic crisis event, and of course ending with a timeskip epilogue.