Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thank you! I will :) And yeah, I did want to have a better indication of when you correctly hit a note, but as it was the indicators for "good" and "miss" were an 11th hour addition, so I just didn't have time to get a good sound or indicator that didn't feel like it would be distracting. When you say it didn't disappear, do you mean it overlaid the end scene, or that it didn't fade even when there was downtime in the notes?