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(+4)

Here is a glimpse of my entry.

(1 edit) (+1)

Holy frijoles!

(+2)

Wow. So textures, models, sounds and everything are together < 2MB?

What are your format standards for something like that?

(+2)

My source model is in DAE format, it is almost 6 MB but if you save the scene as binary AND break inheritance all the information is saved inside the scenet, then you can delete your source models, of course if something changes you need to do all the process again or the animations can be saved individually as binary files (anim) and only reimport what is changed.