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(+1)

Neat ideas, cute art, and the animations were really nice as well!  Good choice of sound for the shooting.  

There is a lot to like here, but there is just something about the movement that feels "off" to me.  I have a really hard time describing it - but partly it's the dash feeling too "short" and the general weight of the player movement is a bit too high.  Mapping dash to "k" also felt a bit awkward.    This is all rather subjective criticism however, and I think the overall package for this game is great!  Awesome work! 

(+1)

Indeed, the dash is quite short, otherwise, the ghost can bypass too many walls which will break the level.
Perhaps we can use some kind of deacceleration or something to add more weight to the controls (if weight is the correct word). I somehow feel it will work after trying other entries which also have dashes.

Thank you for playing and your comments!