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Did you try resetting the Playdate by sticking a paperclip into the little hole inside the crank recess for a few seconds?

I'm honestly a little stumped, but from what little knowledge I have, it's possible this is a firmware issue.

the Playdate reset itself, but this is the only crash I’m having (and it’s a full device crash rather than just an app crash). I was hoping that crash log would be helpful. 

I've now tried resetting the device with a pin in the hole for about one second and for about three seconds. Didn't make a difference.

Also, if it matters, I have no save data for the game. (I've tried both version 1.2 and then 1.1)

(+1)

No save data is correct- there is nothing saved to the Playdate.

I'll have to reach out to someone at Panic. This game is installed on three separate Playdates, and it runs perfectly on all of them.

Mysterious!

I've just updated to firmware 1.13.1 which gives a proper error message on the crash screen (typed by hand):


Run loop stalled for more than 10 seconds

  pc=0x08093034 lr=0x00000060


[C]  drawFaded()

wipe.lua:57

Oooh interesting. I'll move the game to the latest SDK and try to get an update out tonight.
Truly appreciate your patience and help with troubleshooting.