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Now that's what I'm talking about. A lot of jam entries try to match the theme by having you replay the same-ish level, but the replays have been pretty boring for me because the mechanics were nearly identical to the previous playthrough. I like how you significantly varied the strategy to complete each level. You folks earned it. 

Cute atmosphere and attitude.   Getting some serious "What the Golf?" vibes from your level choices and titling. It's just enough information to convey what the player needs to do. Very well done.

The golf mechanic was my favorite and a very welcome surprise. My least favorite was the spike level because I kept getting surprise-spiked. I wished that the spikes were telegraphed better, (e.g. with a short partial-spike graphic just before the spikes fully kick in). But once I realized the spikes were deployed in a deterministic (not random) pattern, I was able to make it through!