Thanks for the comment! 🧡
Balancing the bird minigames was a bit of a struggle I had during development. I pin this partially on the fact that they were a late addition since I wanted to have 3 animals rather than just 2.
The flight minigame originally had far stronger gravity but I realized that meant you could barely read the instructions, so I lightened it. But maybe I could've made it a bit heavier.
The hunting minigame originally had only one hunter that followed the player's position, but I added 2 others to make it a bit more challenging; one shooting at a random position and one shooting at the exact opposite of the player's position. Even then, it was definitely still a little too easy.
If I decide to commit and expand on SiL, I'll probably rework both minigames. Thanks again for the feedback!