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Thank you for letting me know! Let me see if I can fix that. This is my first time deploying executables from unity.

I've recompiled with some of the build settings changed and put up a new mac executable. Download and see if that helps?

Do you get stuck with the game loading (before the title screen) or when you start a new game? If it's the latter, be sure to give it at least thirty seconds. Start up is curiously slow on macs. (I suspect you're already doing this, but just in case)

Can you tell me the Operating System version you have on your mac? That might help.

Thank you so much for your reply!! <3 Of course, no problem!

The game launches then shows the unity, open sorcery, and dark pack logos, then stays on the screen with the hourglass on the bottom right without ever going to the title screen. 

I thought maybe my operating system was the issue bc it was old (macOS Catalina) but I updated it to a Monterey when you mentioned the system and I still can’t get it to work for some reason.  Do you maybe have any other ideas that might help? I’ve been looking into it myself but I’m not too tech savvy lol

Okay! So I found a few things. I'm sorry these aren't more precise--I can't recreate the problem so I can't test it myself.

My research implies that this issue MIGHT be related to Mac permissions--operating systems often don't running unidentified files. So you may be able to avoid it by downloading the https://itch.io/app and running it through that.

Another possible fix:

"I found that you can also left click on the game, select show package contents, go to contents folder>MacOS and left click open the terminal"

If that doesn't work, email me at beautiful.lightness@gmail.com and I will give you a secret way of solving this problem.

Hi again! Thank you so much for all of your help with this! I still haven't managed to make it work so I'll shoot you an email really quickly, but again thank you so much, I really appreciate you taking your time to help! <3