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You gotta pay that finish-line painter a little more money. Looks like they should've added a coat of white paint first. :)

This was a lot of fun! I especially enjoyed the dive mechanic, which I hadn't seen before. The bottom-of-screen commentary made dying a little more enjoyable. Wasn't a fan of the grinding spikes (or whatever they were) that ate my body - though more checkpoints could maybe mitigate that. Also I was able to use the dive ability to clip through the ceiling, in the area where there's a narrow hallway of spikes. It didn't really help me, but I felt the rush of Super Mario Bros Level 1-2 for a minute there :).

Excellent polish with the faded particles, menu screen, etc. It feels like a Game Boy game, remastered for 16:9.