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What an important game to make.  

Good thing that I read the story on the game page before hitting play, the in game version of the text is only on screen for a brief moment.  I suggest this stay on screen until the player clicks a button to move onto the start screen.  I could definitely get the feeling of running away from staring eyes and others that made you uncomfortable.  Your bandaged character was running toward the papers (art, poetry, etc).  

You should feel good about making a game that highlights this history and trauma in a way that is expressed so personally.  I'm glad that Sidcup was able to help offer some new beginnings...but it's true that some scars don't fade.

Thank you for making this game.