Q1. Did you feel engaged? Should there be another objective to make the game more interesting?
I did feel engaged the entire time I had a very pleasant experience all thing considered. I feel that enemy attacks could be varied up more. The same attack over and over again gets a bit repetitive.
Q2. How do you feel about the music/sound effects? Any suggestions?
I think the music and sound are right where they need to be, I'm confident that final game will sound great!
Q3. Does combat feel good? How can it feel better? Does the combo gauge feel engaging?
Combat does seem to get repetitive since there is only two attacks and no combos either, like pressing light attack three times so the fourth time is a stronger move. vice versa for your low kick.
Q4. How much more content needs to be added for the game to feel complete in your opinion?
I feel that another combat mechanic I definitely needed since there are only two attack types.
Q5. How did you feel about the games difficulty?
The game wasn't particularly difficult at all, as long as you hit enemies you can stun lock them permanently.
Q6. How do you like the visuals and feel of the two zones? Any suggestions or advice for improvement?
I really like the visuals in this game, I feel that the 2.5D reminds me of a classic Simpsons beat'em up game and I really enjoy that.
Q7. How does the game perform on your machine? Any issues with the visual effects?
I did have one weird camera zoom right after completing the first spawning area where you are introduced to the purple guys, after you complete the fight the camera zooms in very harshly and is very noticeable.
Q8. For any other suggestions, please go crazy and let us know what could make the game the best it can be!
I would really love an actual combat based combo moves, like light, light, light does more damage or light, light , kick might nock an enemy down and stun them for a longer period of time.