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(+1)

Thank you for your input, and for trying it out.

 Yeah it was down to the wire.  The original idea was that you would need to kill the blobs to advance that's why you can't move when you meet them , the enter for immortality thing was a mechanic which was for testing purposes, but I failed to coorect the collision values in time, which makes you unable to damage the blobs by clicking on them.