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Yeah, you're not the only one under the impression that multi platform is not a big deal, but it has a much larger rats tail than you might expect. We tried building for linux and mac and were met with a host of issues that we did not have any immediate solutions for. I understand that for mac, the browser version is sadly your only option, but for linux, you can just any of the compatibility tools to play windows games.

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The problem with compatibility tools is that it consume performance. Which is a problem mainly with machines where the game should work, but the compatibility tool makes it unplayable. I would also like to see the game natively for linux.