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It is always a treat to play these sorts of fantasy games where you aren't the adventuring party, but the monsters and people the party is usually killing. Having to find clues before you reach new levels means each part of the tower is dense with history and details. I really enjoyed how a single player can put together a unique setting and story.

I played as a fire-breathing dragon whelp named Zed, who was looking for their family who either fled or died in the tower some time ago. Zed discovered what remained of their kobold followers, and the magical protections that ancient wizards had used to imprison Zed and their family in the tower. 

Great stuff.


I'm so glad you liked it!! I love your map as well! And I also am a huge sucker for stuff that humanizes "monsters". Thank you so much for your comment!!