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Warning: the .pck file is missing from the windows and linux build! Both the executable and the .pck are needed. Fortunately it is still in the Mac build, so with some manipulations, I've been able to play the game. :P

The concept is pretty efficient, and works well with an endless mode. However I add difficulties surviving very long, since the charcter would always bounce on falling meteors, and thus can't jump higher. I haven't been able to go beyond level 2. I see there is a grip function, but I haven't been able take advantage of it.

Still pretty neat in the concept and presentation. I liked the epic Game Over jingle, even if it is a bit too long! :P Well done!

Thanks for the feedback! This was my first Jam as designer and programmer, so there are some pretty glaring design flaws that I just didnt know how to or didnt have time to fix. The grip function is used for hanging onto the sides of objects to walljump off of them.