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Nah, the person you're responding to is right. What you're not considering is that even despite the fact that this isn't a job, you're still working with other people - other people who are clearly still eager to work on this. You're letting them down too, and if the only update we've gotten about this in over a year is you saying 'yeah, I don't care anymore lol', I can't imagine how they must be feeling, tbh. I'm sure they're cool with it to your face, because what can they do? But I know my ass would be chapped if the leader of a project I'd put years of work into suddenly let me know the whole thing was being scrapped because they 'didn't care about it anymore'.

Just because this is not a full-time job does not mean your actions can't be unprofessional, because professionalism exists outside of a paid career. You've made a paper trail of unreliability within your fandom work with both your coworkers and your fans. That is something that can happen despite this - and your other works - being free fanmade projects. That isn't hard to understand. 

Either don't blindly expect other people's undying support even when you can't keep a project you know is going to expend a lot of time and a lot of effort going, or stop working on long-haul fandom-specific projects altogether. It's really that simple. You can't have your cake and eat it too.

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Don't tell others what to do. As a game creator, they have the right to make whatever they like. If others don't like it, then they can feel free to not play it, not engage with it, and not support it. 

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how is me looking for a coder to replace me equates to "yeah i don't care anymore lol"? and i think you shouldn't put words into people's mouths. my "coworkers" (i hate that term because it implies that they're doing this as a job, which they are not) are free to quit anytime and i would not hold them responsible. regarding them 'putting years into work for a project' - i'm sorry to say this but most of the work was done by me. i started the game from scratch, alone. i'm the one who coded the whole entirety of the game. i'm the one who wrote two completed routes so far. i'm the one who manages the itch.io page. you want to talk about "wasted effort"? i'm the one whose efforts are most "wasted" most by  quitting this project.

"paper trail of unreliability within your fandom work" ah yes, because fandom work is supposed to be a full time thing, because once you get into a fandom you can't leave it until you finish all your wips and projects. of course. /s

you're basically saying if you crochet socks for a hobby and have been giving them out to people for free, you're not allowed to stop and start exploring other items to crochet. do you realize how ridiculous that sounds? that's because it is, and that's the base of your argument, which is flabbergasting to me. you enjoyed the content for free, sweetie. take it or leave it.

i never expect people's undying support on my projects. i never begged for it, never asked any compensations whatsoever. if you don't want to play unfinished games then don't. it's really that simple.

feel free to unfollow if you do not agree. i don't think i will ever change my mind about this. i've been a content creator for years and i stand by my belief that creators do not owe you shit when you're given things for no cost, at the cost of their free time.

have a good day.