Thank you! The pixelated effect was done by setting the window stretch mode to "Viewport" and the window size to 64x64. See https://docs.godotengine.org/en/3.1/tutorials/viewports/multiple_resolutions.htm...
Thank you! The pixelated effect was done by setting the window stretch mode to "Viewport" and the window size to 64x64. See https://docs.godotengine.org/en/3.1/tutorials/viewports/multiple_resolutions.htm...