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(+1)

Well, you definitely didn't adhere to the limitations; the music is not only multi-instrumental, it doesn't use the Nokia bleeping sound; the menu uses mouse input, which is not allowed; the resolution is fine, but there's sub-pixel movement and some sprites have smaller pixels than others, which is not allowed. It's also visible that there's anti-aliasing (blurring) between pixels, which shouldn't be the case. (Try turning off "Filter" in the import settings of your sprites.)

Gameplay-wise, I can tell this is just a demo so there's not much to judge. Still, I think you could make walking around more interesting if the environment looked more varied and unique.

Gracias por las ideas es mi primer intento en hacer un juego de este calibre pero yo estoy satisfecho con ello, pero prometo mejorar y participar el proximo año