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Game jams is a place where you can learn something new, you can push yourself, try out new ideas, or just have fun doing something you would not have done otherwise. In this game I see nearly none of this. Does this make it a bad game? No, but I see a lost opportunity to make something really new and interesting.

You clearly have some knowledge and abilities to make games to a near professional level. So the game looks great, the sound effects is good, the music works well, and overall is the game put very well together. Okay, there are some bugs that means that the game sometime act really weird when it restarts, and the music stops playing after a few restarts. But this is what happens when you make a game within a week, and none of it spoiled my enjoyment of the game. My issue with the game is not with what it is, but more about the game you could have made.

Basically is this just a ball rolling game, and not much else then that. Okay, you have to role the ball up a hill, you can role over some craps, and you get some kind of score when you reaches the top. But I don's see much reason to do any of this, and there is not really anything avoiding me from doing it with ease. You could have added more mechanics to the game and you could possibly have made it more fun to play, but would it change it from a basic ball rolling game? I am not really sure it would.

So is it not okay to make a ball rolling game? Yes, it is okay, and have you been a single developer with not much experience making games, I would have been really happy with this game idea. But you are a pretty big team with I believe 6 developers, and then I am not that impressed. I mean can a big team like yours not find a better and much more fun idea. I know that Fall Guys is popular, and it's perhaps a game you really like, but is what make that game great not the social experience more then the gameplay? I think it is, and sadly this game do not have the social experience.

But okay, you have chosen to make this game, so lets talk a bit more about it. And lets start with the best idea in the game, and it's that you can role the ball over to the side and turn the music/sound effect volume up and down. This idea is simple and super fun.Then you have put a cute blue guy behind the ball, which gives the game some cuteness and charm. In general is the game very cartoonish and charming. I am not sure I really got the point with the different stuff in the balls, but it looked pretty fun. Overall is the music, sound effects, visuals and animations put together in a way that works very well together. None of it is bad, and it fits to the game idea. Even the small pieces of dialog coming from the robot when going down the escalator is pretty funny.

So overall is this a pretty well made game, and when I see what you are doing here, you are clearly really talented. But with talent do there also come the possibility for making something that is really amazing, and here I don't think you have pushed yourself very much. I think a game jam like this one, could have been a great place to push your creativity a bit more, and perhaps you would have made a game that have failed, but at least you could have learned something, and you could perhaps even have made something that would have been really amazing.

I hope this feedback was not too rough, and I really hope the best for all of you in the future.