No worries, I don't take offense at all. The stat raising is only minor as it's more of a tracker of your mc's personality due to your choices. The system is more akin to until dawn and those dark picture games where your choices change your stat, but you don't actively need to do anything beside choosing your answer to change them.
The plan right now is that those stats will more effect how others react to you and some events. Such if you have a high curiosity, the mc will mimic that in dialogue n available choices. This goes for other stats too ^ ^
It's still in the works tho n I'm a solo dev with an office job so we will see if I can pull this system off or not > <