Hello!
I'm implementing the game's first interactive animation.
The player will be able to switch between the actions performed by the characters. The initial intention is to use the keyboard's directional arrows for such actions. Even though the option to make the icons clickable is open in the project.
With regard to icons, there are two types: those for actions, which indicate, for example, which movement the character will make with the fingers, such as sliding or rotating; and the status ones, which indicate the change in the character's physical situation, such as temperature and levels of excitement according to the actions performed.
The icons are very colorful but the idea of the game is to have this diversity of colors, however, a polishing will still be carried out on the icons as they were created in a hurry to test the animation mechanics.
See you soon!