Absolutely no problem ❤️ I thought about it for a bit and I think that perhaps persistents could work? Like
Hey did you get the crystal ball I asked for?
Yes
If x is true jump to y
Else jump to z
Obviously I didn't actually use any actual coding but that's cause I'm running around at the moment and can't go look at my ADHD coding cheat sheet lmao
Another way possibly is that I did make it to where there's two separate stat screens and you can turn one the one from lovers to items or potentially create a third stats screen make that one an items and add it to the bottom bar like I have the others and sure it'll be a little weird to function considering it's supposed to be stats and will look like stats but over all it should work a lot better then using persistents and you can decide how many "points" go into each stat so you could have it like really really old games and have a cap on how many gold you can carry on you as well as have unique encumbrance system where you can have all the item in the game but only a certain amount of them
I hope this all made sense and I really appreciate that you enjoy my little cut up and sewn together little monstrosity I have going on here