I think I figured out the issue. I messed up the cutscene triggers, so both (winning and escaping) tried to play in order, except the first one makes the next unplayable, so whatever the result you were going to get the first one (the one you escape). This is going to be fixed in the next update. My bad ;-;
Edit: just released the update if you wanna do it again. It should work as intended now.