Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

make sure when you make the dmg formula that it includes defence. such as "a.mat - (b.mdf * 0.5)" where before it deals dmg it take into account for def.

I've done it before but when the character reach a certain level low level enemies always give 0 dmg to my party.

try turning down the defense they will get along the way, say if at endgame they would have 200 try seeing if 150 would work.

I know this is a year late but what I do in my projects is scale the damage based on def instead of just subtracting.

here's the formula for my basic attack: (a.atk*(a.atk/(a.atk+b.def)))