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actually quite a curious idea for movement -- though perhaps ambitious?

it was hard to determine which button will do what out of Q and E at any given time. perhaps instead of Q and E being character-based, they're screen-based or something -- Q pulls the rightmost character towards the leftmost, and other way around for E? there are a lot of different things you could prototype here, so it's an interesting springboard. good work

sorry, didn't see this until now
thank you for the feedback!