Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This pamphlet takes aim at dealing with the "problem" of having FIST agents that have survived too much. There are 2 paths provided to achieving OLD DOG status - enough advancements, or fulfilling milestone achievements based on their role, which is the main rules innovation here. From there, we're presented with branching options for our OLD DOGS: retirement has 3 end-points, and there's an open-ended option by pointing at high-level play with ARM (which feels like a solid mix of RED and Suicide Squad, a great combo). There are some rules of thumb for ARM Unit play, including a specops team of CROs that specialize in neutralizing OLD DOGS.

Overall, it's a solid set of ideas, and has good enough bones and momentum to hopefully be iterated on and fleshed out even more.