Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Enjoying the demo so far and looking to play more off screen in the future! ^o^ The premise of Zeta Wolf Chronicles is really interesting along with all of the wolf related features, such as the end of text symbol having a red wolf head, the transitions between some of the scenes having a wolf shape shadow. There are some things I've encountered that are some technical issues from highest priority to lowest.

1. The game abruptly stops progressing after the scene in the school corridor/lockers when you encounter it and progress back to Rayen's bedroom. Just the background and nothing else loads up.

2. The Save function doesn't work when looking to save the game outside of Quick Save, for example saving in Slot 2 doesn't create a Save within that slot and etchera for the other Save slots.

3. There are a few words that have a letter missing throughout the first hour of the demo, unlike the other two issues, this is really minor.

Rooting for Rayen in his pursuit for finding an individual in the future to call his girlfriend, partner, companion, friend etc. :) Thank you AniClashStudios!

Thank you so much for your feedback! I will definitely look into these issues. 

1) It sounds like the game freezes at the point you described, if you could be more specific about the scene in question, I will pinpoint it. Perhaps you can tell me the day and scene name from scene selection?

2) I'll have to tighten the coding of the save system which has been giving me trouble. For now it seems best to use quick save.

3) Understandable, this sounds like typos right? I'll look into it. (Really strange because I figured the beginning of the game from v2.0 and earlier was pretty throughly checked, but I'll do another pass).

I'll mention this on our Kickstarter page as well. Thanks again.

The point in time where the game no longer continues through the demo is near the end of the video I posted up. For multiple playthroughs, the functionality of the save system is best if a fix can be found so that more than just the Quick Save can be used. :)